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(Post-pandemic Era)-Global Immersive Virtual Reality Market (Sales, Revenue, Price, Gross Profit and Competitors Analysis of Major Market) from 2016-2027

Published Date:Mar.2021

Industry:Machinery & Equipment

Pages:119    Table Number:135

Single User Price:¥3650.00

Enterprise User Price:¥5600.00

Summary As the world continues to deal with COVID-19, economies are moving into recession, under multiple adverse factors, the GDP of European and American countries in the second quarter suffered a historical contraction. At an annualized rate, the US GDP fell by 32.9% month on month, while the overall GDP of the euro zone fell by 12.1%. Moreover, the economic prospects of Europe and the United States in the third quarter under the epidemic situation are hardly optimistic. The resumption of work and production not only brought economic data back, but also triggered a rebound in the epidemic situation. At present, the United States is still the 'epicenter' of the global epidemic. The total number of confirmed cases has exceeded 4.8 million, and the epidemic situation in some European countries has also rebounded. Affected by this, more than 20 states in the United States have announced the suspension or withdrawal of part of the economic restart plan. Britain and Italy have also decided to extend the state of emergency. The rebound of the epidemic situation has posed considerable risks to the economic prospects of Europe and the United States. In the second quarter of this year, US GDP shrank by 9.5% on a month on month basis, or 32.9% at an annual rate, the largest decline since the 1940s. Data show that the sharp decline in personal consumption is the main drag on the U.S. GDP growth in the second quarter. Compared with the United States, Europe's economic contraction in the second quarter was smaller, but it was also the lowest on record, with Germany and France contracting more than 10%. According to the data released by the Federal Bureau of statistics, Germany's GDP fell by 10.1% in the second quarter after adjusting for prices, seasons and working days, the largest decline since the quarterly economic data were available in 1970. Thanks to the effective control and policy support of the new epidemic, China's economy rebounded sharply in the second quarter. The growth rate of manufacturing industry, which accounted for about 28% of GDP, rebounded sharply to 4.4% from the negative value in the first quarter. Chinese original equipment manufacturers (OEMs) and suppliers are ramping up production. And there are increased investments in digital footprints in manufacturing. OEMs in other parts of the world are offering incentives to drive sales. XYZResearch published a report for global Immersive Virtual Reality market in this environment. In terms of revenue, this research report indicated that the global Immersive Virtual Reality market was valued at USD XXX million in 2020, and it is expected to reach a value of USD XXX million by 2027, at a CAGR of XX % over the forecast period 2021-2027. Correspondingly, the forecast analysis of Immersive Virtual Reality industry comprises of China, USA, Japan, India, Korea and South America, with the production and revenue data in each of the sub-segments. The Oculus VR aims at producing XX K Units Immersive Virtual Reality in 2020, with XX % production to take place in global market, Sony accounts for a volume share of XX %. Regional Segmentation (Value; Revenue, USD Million, 2026-2027) of Immersive Virtual Reality Market by XYZResearch Include China EU USA Japan India Southeast Asia South America Competitive Analysis; Who are the Major Players in Immersive Virtual Reality Market? Oculus VR Sony HTC Google Samsung Electronics Microsoft EON Reality Vuzix CyberGlove Systems Cyberith Virtalis Sensics Leap Motion Marxent Labs WorldVizJaunt Sixense Entertainment ... Major Type of Immersive Virtual Reality Covered in XYZResearch report: Gesture Tracking Devices Head Mounted Displays Application Segments Covered in XYZResearch Market Entertainment & Gaming Aerospace & Defense Healthcare Education Others For any other requirements, please feel free to contact us and we will provide you customized report.

(Post-pandemic Era)-Global Immersive Virtual Reality Market (Sales, Revenue, Price, Gross Profit and Competitors Analysis of Major Market) from 2016-2027

Table of Contents Global Immersive Virtual Reality Market Analysis 2021, With Top Companies, Production, Revenue, Consumption, Price and Growth Rate 1 Market Scope 1.1 Product Details and Introduction 1.1.1 Gesture Tracking Devices -Product Introduction and Major Manufacturers 1.1.2 Head Mounted Displays -Product Introduction and Major Manufacturers 1.2 Market Snapshot 1.2.1 Major Companies Overview 1.2.2 Market Concentration 1.2.3 Six-Year Compound Annual Growth Rate (CAGR) 2 Global Immersive Virtual Reality Market Assessment, by Segmentation 2.1 Type Breakdown Estimates & Forecast, Sales Volume (2026-2027) 2.2 Type Breakdown Estimates & Forecast, Sales Value (2026-2027) 2.3 Application Breakdown Estimates & Forecast, by Application (2026-2027) 3 Regional Market Analysis 3.1 China Immersive Virtual Reality Market 3.1.1 Top Companies leading Immersive Virtual Reality Development in China (2016-2021) 3.1.2 Sales Value of Major Company in China Market (2016-2021) 3.1.3 China Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) 3.1.4 Sales in China Market, by Type (2026-2027) 3.2 EU Immersive Virtual Reality Market 3.2.1 Top Companies leading Immersive Virtual Reality Development in EU (2016-2021) 3.2.2 Sales Value of Major Company in EU Market (2016-2021) 3.2.3 EU Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) 3.2.4 Sales in EU Market, by Type (2026-2027) 3.3 USA Immersive Virtual Reality Market 3.3.1 Top Companies leading Immersive Virtual Reality Development in USA (2016-2021) 3.3.2 Sales Value of Major Company in USA Market (2016-2021) 3.3.3 USA Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) 3.3.4 Sales in USA Market, by Type (2026-2027) 3.4 Japan Immersive Virtual Reality Market 3.4.1 Top Companies leading Immersive Virtual Reality Development in Japan (2016-2021) 3.4.2 Sales Value of Major Company in Japan Market (2016-2021) 3.4.3 Japan Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) 3.4.4 Sales in Japan Market, by Type (2026-2027) 3.5 India Immersive Virtual Reality Market 3.5.1 Top Companies leading Immersive Virtual Reality Development in India (2016-2021) 3.5.2 Sales Value of Major Company in India Market (2016-2021) 3.5.3 India Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) 3.5.4 Sales in India Market, by Type (2026-2027) 3.6 Southeast Asia Immersive Virtual Reality Market 3.6.1 Top Companies leading Immersive Virtual Reality Development in Southeast Asia (2016-2021) 3.6.2 Sales Value of Major Company in Southeast Asia Market (2016-2021) 3.6.3 Southeast Asia Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) 3.6.4 Sales in Southeast Asia Market, by Type (2026-2027) 3.7 South America Immersive Virtual Reality Market 3.7.1 Top Companies leading Immersive Virtual Reality Development in South America (2016-2021) 3.7.2 Sales Value of Major Company in South America Market (2016-2021) 3.7.3 South America Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) 3.7.4 Sales in South America Market, by Type (2026-2027) 4 Value Chain (Impact of COVID-19) 4.1 Immersive Virtual Reality Value Chain Analysis 4.1.1 Upstream 4.1.2 Downstream 4.2 COVID-19 Impact on Immersive Virtual Reality Industry 4.2.1 Industrial Policy Issued Under the Epidemic Situation 4.3 Cost-Under the Epidemic Situation 4.3.1 Cost of Raw Material 4.4 Channel Analysis 4.4.1 Distribution Channel-Under the Epidemic Situation 4.4.2 Distributors 5 Regional Market Forecast (2021-2027) 5.1 Global Immersive Virtual Reality Sales and Growth Rate (2021-2027) 5.2 Global Immersive Virtual Reality Sales Value and Growth Rate (2021-2027) 6 Immersive Virtual Reality Competitive Analysis 6.1 Oculus VR 6.1.1 Oculus VR Company Profiles 6.1.2 Oculus VR Product Introduction 6.1.3 Oculus VR Immersive Virtual Reality Production, Revenue (2016-2021) 6.1.4 SWOT Analysis 6.2 Sony 6.2.1 Sony Company Profiles 6.2.2 Sony Product Introduction 6.2.3 Sony Immersive Virtual Reality Production, Revenue (2016-2021) 6.2.4 SWOT Analysis 6.3 HTC 6.3.1 HTC Company Profiles 6.3.2 HTC Product Introduction 6.3.3 HTC Immersive Virtual Reality Production, Revenue (2016-2021) 6.3.4 SWOT Analysis 6.4 Google 6.4.1 Google Company Profiles 6.4.2 Google Product Introduction 6.4.3 Google Immersive Virtual Reality Production, Revenue (2016-2021) 6.4.4 SWOT Analysis 6.5 Samsung Electronics 6.5.1 Samsung Electronics Company Profiles 6.5.2 Samsung Electronics Product Introduction 6.5.3 Samsung Electronics Immersive Virtual Reality Production, Revenue (2016-2021) 6.5.4 SWOT Analysis 6.6 Microsoft 6.6.1 Microsoft Company Profiles 6.6.2 Microsoft Product Introduction 6.6.3 Microsoft Immersive Virtual Reality Production, Revenue (2016-2021) 6.6.4 SWOT Analysis 6.7 EON Reality 6.7.1 EON Reality Company Profiles 6.7.2 EON Reality Product Introduction 6.7.3 EON Reality Immersive Virtual Reality Production, Revenue (2016-2021) 6.7.4 SWOT Analysis 6.8 Vuzix 6.8.1 Vuzix Company Profiles 6.8.2 Vuzix Product Introduction 6.8.3 Vuzix Immersive Virtual Reality Production, Revenue (2016-2021) 6.8.4 SWOT Analysis 6.9 CyberGlove Systems 6.9.1 CyberGlove Systems Company Profiles 6.9.2 CyberGlove Systems Product Introduction 6.9.3 CyberGlove Systems Immersive Virtual Reality Production, Revenue (2016-2021) 6.9.4 SWOT Analysis 6.10 Cyberith 6.10.1 Cyberith Company Profiles 6.10.2 Cyberith Product Introduction 6.10.3 Cyberith Immersive Virtual Reality Production, Revenue (2016-2021) 6.10.4 SWOT Analysis 6.11 Virtalis 6.12 Sensics 6.13 Leap Motion 6.14 Marxent Labs 6.15 WorldVizJaunt 6.16 Sixense Entertainment 7 Conclusion

(Post-pandemic Era)-Global Immersive Virtual Reality Market (Sales, Revenue, Price, Gross Profit and Competitors Analysis of Major Market) from 2016-2027

List of Tables and Figures Figure Product Introduction Table Production (K Units) and Revenue (Million USD) of Major Players (2016-2021) Figure Global Immersive Virtual Reality Production Market Share of Top 5 Players Table CAGR of Major Market (2021-2027) Table CAGR in Terms of Production of Each Type (2026-2027) Table CAGR in Terms of Production of Each Application (2026-2027) Table Global Immersive Virtual Reality Sales (K Unit) by Type (2026-2027) Figure Global Immersive Virtual Reality Sales (K Unit) and Growth Rate (2026-2027) Figure Global Immersive Virtual Reality Sales Market Share (%) by Type (2019 -2020) Table Global Immersive Virtual Reality Sales Value (Million USD) by Type (2026-2027) Figure Global Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2026-2027) Figure Global Immersive Virtual Reality Sales Value Market Share (%) by Type (2019-2020) Table Global Immersive Virtual Reality Sales (K Unit) by Application (2026-2027) Table China Immersive Virtual Reality Sales (K Unit) of Major Company (2016-2021) Table China Immersive Virtual Reality Sales Market Share of Major Company (2016-2021) Table China Immersive Virtual Reality Sales Value (Million USD) of Major Company (2016-2021) Figure China Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2016-2021) Table China Immersive Virtual Reality Sales Value Share of Major Company (2016-2021) Table China Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) Table China Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure China Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Table EU Immersive Virtual Reality Sales (K Unit) of Major Company (2016-2021) Table EU Immersive Virtual Reality Sales Market Share of Major Company (2016-2021) Table EU Immersive Virtual Reality Sales Value (Million USD) of Major Company (2016-2021) Figure EU Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2016-2021) Table EU Immersive Virtual Reality Sales Value Share of Major Company (2016-2021) Table EU Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) Table EU Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure EU Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Table USA Immersive Virtual Reality Sales (K Unit) of Major Company (2016-2021) Table USA Immersive Virtual Reality Sales Market Share of Major Company (2016-2021) Table USA Immersive Virtual Reality Sales Value (Million USD) of Major Company (2016-2021) Figure USA Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2016-2021) Table USA Immersive Virtual Reality Sales Value Share of Major Company (2016-2021) Table USA Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) Table USA Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure USA Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Table Japan Immersive Virtual Reality Sales (K Unit) of Major Company (2016-2021) Table Japan Immersive Virtual Reality Sales Market Share of Major Company (2016-2021) Table Japan Immersive Virtual Reality Sales Value (Million USD) of Major Company (2016-2021) Figure Japan Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2016-2021) Table Japan Immersive Virtual Reality Sales Value Share of Major Company (2016-2021) Table Japan Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) Table Japan Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure Japan Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Table India Immersive Virtual Reality Sales (K Unit) of Major Company (2016-2021) Table India Immersive Virtual Reality Sales Market Share of Major Company (2016-2021) Table India Immersive Virtual Reality Sales Value (Million USD) of Major Company (2016-2021) Figure India Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2016-2021) Table India Immersive Virtual Reality Sales Value Share of Major Company (2016-2021) Table India Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) Table India Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure India Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Table Southeast Asia Immersive Virtual Reality Sales (K Unit) of Major Company (2016-2021) Table Southeast Asia Immersive Virtual Reality Sales Market Share of Major Company (2016-2021) Table Southeast Asia Immersive Virtual Reality Sales Value (Million USD) of Major Company (2016-2021) Figure Southeast Asia Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2016-2021) Table Southeast Asia Immersive Virtual Reality Sales Value Share of Major Company (2016-2021) Table Southeast Asia Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) Table Southeast Asia Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure Southeast Asia Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Table South America Immersive Virtual Reality Sales (K Unit) of Major Company (2016-2021) Table South America Immersive Virtual Reality Sales Market Share of Major Company (2016-2021) Table South America Immersive Virtual Reality Sales Value (Million USD) of Major Company (2016-2021) Figure South America Immersive Virtual Reality Sales Value (Million USD) and Growth Rate (2016-2021) Table South America Immersive Virtual Reality Sales Value Share of Major Company (2016-2021) Table South America Immersive Virtual Reality Price (USD/Unit), by Type (2019-2020) Table South America Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure South America Immersive Virtual Reality Sales (Unit) by Type (2026-2027) Figure Value Chain Structure of Immersive Virtual Reality Table Value Chain Table Key Suppliers of Raw Material/Components Table Key Downstream Customer in Each Application Field Table Industry News List of Immersive Virtual Reality Figure Cost Structure of Immersive Virtual Reality in 2020 Table Distributors/Traders List Table Regional Market Sales (K Unit) (2021-2027) Table Regional Market Sales Share (2021-2027) Figure Global Immersive Virtual Reality Sales (Unit), Growth Rate & Market Share (2021-2027) Table Regional Market Sales Value (Million USD) (2021-2027) Table Regional Market Sales Value Share (2021-2027) Figure Global Immersive Virtual Reality Sales Value (Million USD), Growth Rate & Market Share (2021-2027) Table Oculus VR Profiles Table Oculus VR Immersive Virtual Reality Product Introduction Table Oculus VR Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Oculus VR SWOT Analysis Table Sony Profiles Table Sony Immersive Virtual Reality Product Introduction Table Sony Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Sony SWOT Analysis Table HTC Profiles Table HTC Immersive Virtual Reality Product Introduction Table HTC Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure HTC SWOT Analysis Table Google Profiles Table Google Immersive Virtual Reality Product Introduction Table Google Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Google SWOT Analysis Table Samsung Electronics Profiles Table Samsung Electronics Immersive Virtual Reality Product Introduction Table Samsung Electronics Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Samsung Electronics SWOT Analysis Table Microsoft Profiles Table Microsoft Immersive Virtual Reality Product Introduction Table Microsoft Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Microsoft SWOT Analysis Table EON Reality Profiles Table EON Reality Immersive Virtual Reality Product Introduction Table EON Reality Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure EON Reality SWOT Analysis Table Vuzix Profiles Table Vuzix Immersive Virtual Reality Product Introduction Table Vuzix Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Vuzix SWOT Analysis Table CyberGlove Systems Profiles Table CyberGlove Systems Immersive Virtual Reality Product Introduction Table CyberGlove Systems Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure CyberGlove Systems SWOT Analysis Table Cyberith Profiles Table Cyberith Immersive Virtual Reality Product Introduction Table Cyberith Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Cyberith SWOT Analysis Table Virtalis Profiles Table Virtalis Immersive Virtual Reality Product Introduction Table Virtalis Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Virtalis SWOT Analysis Table Sensics Profiles Table Sensics Immersive Virtual Reality Product Introduction Table Sensics Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Sensics SWOT Analysis Table Leap Motion Profiles Table Leap Motion Immersive Virtual Reality Product Introduction Table Leap Motion Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Leap Motion SWOT Analysis Table Marxent Labs Profiles Table Marxent Labs Immersive Virtual Reality Product Introduction Table Marxent Labs Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure Marxent Labs SWOT Analysis Table WorldVizJaunt Profiles Table WorldVizJaunt Immersive Virtual Reality Product Introduction Table WorldVizJaunt Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021) Figure WorldVizJaunt SWOT Analysis Table Sixense Entertainment Profiles Table Sixense Entertainment Immersive Virtual Reality Product Introduction Table Sixense Entertainment Immersive Virtual Reality Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2016-2021)

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