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Post-pandemic Era-Global Gaming Peripherals Market (Sales, Revenue, Price, Gross Profit and Competitors Analysis of Major Market) from 2015-2026

Published Date:Nov. 2020

Industry:Consumer Goods

Pages:125    Table Number:142

Single User Price:¥3650.00

Enterprise User Price:¥5600.00

Summary As the world continues to deal with COVID-19, economies are moving into recession, under multiple adverse factors, the GDP of European and American countries in the second quarter suffered a historical contraction. At an annualized rate, the US GDP fell by 32.9% month on month, while the overall GDP of the euro zone fell by 12.1%. Moreover, the economic prospects of Europe and the United States in the third quarter under the epidemic situation are hardly optimistic. The resumption of work and production not only brought economic data back, but also triggered a rebound in the epidemic situation. At present, the United States is still the 'epicenter' of the global epidemic. The total number of confirmed cases has exceeded 4.8 million, and the epidemic situation in some European countries has also rebounded. Affected by this, more than 20 states in the United States have announced the suspension or withdrawal of part of the economic restart plan. Britain and Italy have also decided to extend the state of emergency. The rebound of the epidemic situation has posed considerable risks to the economic prospects of Europe and the United States. In the second quarter of this year, US GDP shrank by 9.5% on a month on month basis, or 32.9% at an annual rate, the largest decline since the 1940s. Data show that the sharp decline in personal consumption is the main drag on the U.S. GDP growth in the second quarter. Compared with the United States, Europe's economic contraction in the second quarter was smaller, but it was also the lowest on record, with Germany and France contracting more than 10%. According to the data released by the Federal Bureau of statistics, Germany's GDP fell by 10.1% in the second quarter after adjusting for prices, seasons and working days, the largest decline since the quarterly economic data were available in 1970. Thanks to the effective control and policy support of the new epidemic, China's economy rebounded sharply in the second quarter. The growth rate of manufacturing industry, which accounted for about 28% of GDP, rebounded sharply to 4.4% from the negative value in the first quarter. Chinese original equipment manufacturers (OEMs) and suppliers are ramping up production. And there are increased investments in digital footprints in manufacturing. OEMs in other parts of the world are offering incentives to drive sales. XYZResearch published a report for global Gaming Peripherals market in this environment. In terms of revenue, this research report indicated that the global Gaming Peripherals market was valued at USD XXX million in 2019, and it is expected to reach a value of USD XXX million by 2026, at a CAGR of XX % over the forecast period 2021-2026. Correspondingly, the forecast analysis of Gaming Peripherals industry comprises of China, USA, Japan, India, Korea and South America, with the production and revenue data in each of the sub-segments. The ????Razer aims at producing XX Gaming Peripherals in 2020, with XX % production to take place in global market, ????Corsair accounts for a volume share of XX %. Regional Segmentation (Value; Revenue, USD Million, 2015 - 2026) of Gaming Peripherals Market by XYZResearch Include China EU USA Japan India Southeast Asia South America Competitive Analysis; Who are the Major Players in Gaming Peripherals Market? Razer Corsair A4TECH Logitech RAPOO Genius(KYE Systems Corp) SteelSeries MADCATZ Roccat Mionix COUGAR AZio Creative Technology Gioteck Jabra Kingston Technology Microsoft Plantronics Sennheiser electronic Sentey Sharkoon Technologies Shure Skullcandy Sony Thrustmaster Thermaltake Turtle Beach Market Driver Cooler Master Technology ... Major Type of Gaming Peripherals Covered in XYZResearch report: Gaming Mouse Gaming Keyboards Headset Controllers Mousepads Others Application Segments Covered in XYZResearch Market Personal Commercial Application 3 For any other requirements, please feel free to contact us and we will provide you customized report.

Post-pandemic Era-Global Gaming Peripherals Market (Sales, Revenue, Price, Gross Profit and Competitors Analysis of Major Market) from 2015-2026

Table of Contents Global Gaming Peripherals Market Analysis 2020, With Top Companies, Production, Revenue, Consumption, Price and Growth Rate 1 Market Scope 1.1 Product Details and Introduction 1.1.1 Gaming Mouse -Product Introduction and Major Manufacturers 1.1.2 Gaming Keyboards -Product Introduction and Major Manufacturers 1.1.3 Headset -Product Introduction and Major Manufacturers 1.1.4 Controllers -Product Introduction and Major Manufacturers 1.1.5 Mousepads -Product Introduction and Major Manufacturers 1.1.6 Others -Product Introduction and Major Manufacturers 1.2 Market Snapshot 1.2.1 Major Companies Overview 1.2.2 Market Concentration 1.2.3 Six-Year Compound Annual Growth Rate (CAGR) 2 Global Gaming Peripherals Market Assessment, by Segmentation 2.1 Type Breakdown Estimates & Forecast, Sales Volume (2015-2026) 2.2 Type Breakdown Estimates & Forecast, Sales Value (2015-2026) 2.3 Application Breakdown Estimates & Forecast, by Application (2015-2026) 3 Regional Market Analysis 3.1 China Gaming Peripherals Market 3.1.1 Top Companies leading Gaming Peripherals Development in China (2015-2020) 3.1.2 Sales Value of Major Company in China Market (2015-2020) 3.1.3 China Gaming Peripherals Price (USD/Unit), by Type (2019-2020) 3.1.4 Sales in China Market, by Type (2015-2026) 3.2 EU Gaming Peripherals Market 3.2.1 Top Companies leading Gaming Peripherals Development in EU (2015-2020) 3.2.2 Sales Value of Major Company in EU Market (2015-2020) 3.2.3 EU Gaming Peripherals Price (USD/Unit), by Type (2019-2020) 3.2.4 Sales in EU Market, by Type (2015-2026) 3.3 USA Gaming Peripherals Market 3.3.1 Top Companies leading Gaming Peripherals Development in USA (2015-2020) 3.3.2 Sales Value of Major Company in USA Market (2015-2020) 3.3.3 USA Gaming Peripherals Price (USD/Unit), by Type (2019-2020) 3.3.4 Sales in USA Market, by Type (2015-2026) 3.4 Japan Gaming Peripherals Market 3.4.1 Top Companies leading Gaming Peripherals Development in Japan (2015-2020) 3.4.2 Sales Value of Major Company in Japan Market (2015-2020) 3.4.3 Japan Gaming Peripherals Price (USD/Unit), by Type (2019-2020) 3.4.4 Sales in Japan Market, by Type (2015-2026) 3.5 India Gaming Peripherals Market 3.5.1 Top Companies leading Gaming Peripherals Development in India (2015-2020) 3.5.2 Sales Value of Major Company in India Market (2015-2020) 3.5.3 India Gaming Peripherals Price (USD/Unit), by Type (2019-2020) 3.5.4 Sales in India Market, by Type (2015-2026) 3.6 Southeast Asia Gaming Peripherals Market 3.6.1 Top Companies leading Gaming Peripherals Development in Southeast Asia (2015-2020) 3.6.2 Sales Value of Major Company in Southeast Asia Market (2015-2020) 3.6.3 Southeast Asia Gaming Peripherals Price (USD/Unit), by Type (2019-2020) 3.6.4 Sales in Southeast Asia Market, by Type (2015-2026) 3.7 South America Gaming Peripherals Market 3.7.1 Top Companies leading Gaming Peripherals Development in South America (2015-2020) 3.7.2 Sales Value of Major Company in South America Market (2015-2020) 3.7.3 South America Gaming Peripherals Price (USD/Unit), by Type (2019-2020) 3.7.4 Sales in South America Market, by Type (2015-2026) 4 Value Chain (Impact of COVID-19) 4.1 Gaming Peripherals Value Chain Analysis 4.1.1 Upstream 4.1.2 Downstream 4.2 COVID-19 Impact on Gaming Peripherals Industry 4.2.1 Industrial Policy Issued Under the Epidemic Situation 4.3 Cost-Under the Epidemic Situation 4.3.1 Cost of Raw Material 4.4 Channel Analysis 4.4.1 Distribution Channel-Under the Epidemic Situation 4.4.2 Distributors 5 Regional Market Forecast (2021-2026) 5.1 Global Gaming Peripherals Sales and Growth Rate (2021-2026) 5.2 Global Gaming Peripherals Sales Value and Growth Rate (2021-2026) 6 Gaming Peripherals Competitive Analysis 6.1 Razer 6.1.1 Razer Company Profiles 6.1.2 Razer Product Introduction 6.1.3 Razer Gaming Peripherals Production, Revenue (2015-2020) 6.1.4 SWOT Analysis 6.2 Corsair 6.2.1 Corsair Company Profiles 6.2.2 Corsair Product Introduction 6.2.3 Corsair Gaming Peripherals Production, Revenue (2015-2020) 6.2.4 SWOT Analysis 6.3 A4TECH 6.3.1 A4TECH Company Profiles 6.3.2 A4TECH Product Introduction 6.3.3 A4TECH Gaming Peripherals Production, Revenue (2015-2020) 6.3.4 SWOT Analysis 6.4 Logitech 6.4.1 Logitech Company Profiles 6.4.2 Logitech Product Introduction 6.4.3 Logitech Gaming Peripherals Production, Revenue (2015-2020) 6.4.4 SWOT Analysis 6.5 RAPOO 6.5.1 RAPOO Company Profiles 6.5.2 RAPOO Product Introduction 6.5.3 RAPOO Gaming Peripherals Production, Revenue (2015-2020) 6.5.4 SWOT Analysis 6.6 Genius(KYE Systems Corp) 6.6.1 Genius(KYE Systems Corp) Company Profiles 6.6.2 Genius(KYE Systems Corp) Product Introduction 6.6.3 Genius(KYE Systems Corp) Gaming Peripherals Production, Revenue (2015-2020) 6.6.4 SWOT Analysis 6.7 SteelSeries 6.7.1 SteelSeries Company Profiles 6.7.2 SteelSeries Product Introduction 6.7.3 SteelSeries Gaming Peripherals Production, Revenue (2015-2020) 6.7.4 SWOT Analysis 6.8 MADCATZ 6.8.1 MADCATZ Company Profiles 6.8.2 MADCATZ Product Introduction 6.8.3 MADCATZ Gaming Peripherals Production, Revenue (2015-2020) 6.8.4 SWOT Analysis 6.9 Roccat 6.9.1 Roccat Company Profiles 6.9.2 Roccat Product Introduction 6.9.3 Roccat Gaming Peripherals Production, Revenue (2015-2020) 6.9.4 SWOT Analysis 6.10 Mionix 6.10.1 Mionix Company Profiles 6.10.2 Mionix Product Introduction 6.10.3 Mionix Gaming Peripherals Production, Revenue (2015-2020) 6.10.4 SWOT Analysis 6.11 COUGAR 6.12 AZio 6.13 Creative Technology 6.14 Gioteck 6.15 Jabra 6.16 Kingston Technology 6.17 Microsoft 6.18 Plantronics 6.19 Sennheiser electronic 6.20 Sentey 6.21 Sharkoon Technologies 6.22 Shure 6.23 Skullcandy 6.24 Sony 6.25 Thrustmaster 6.26 Thermaltake 6.27 Turtle Beach 6.28 Market Driver 6.29 Cooler Master Technology 7 Conclusion

Post-pandemic Era-Global Gaming Peripherals Market (Sales, Revenue, Price, Gross Profit and Competitors Analysis of Major Market) from 2015-2026

List of Tables and Figures Figure Product Introduction Table Production (K Units) and Revenue (Million USD) of Major Players (2015-2020) Figure Global Gaming Peripherals Production Market Share of Top 5 Players Table CAGR of Major Market (2021-2026) Table CAGR in Terms of Production of Each Type (2015-2026) Table CAGR in Terms of Production of Each Application (2015-2026) Table Global Gaming Peripherals Sales (K Unit) by Type (2015-2026) Figure Global Gaming Peripherals Sales (K Unit) and Growth Rate (2015-2026) Figure Global Gaming Peripherals Sales Market Share (%) by Type (2019 -2020) Table Global Gaming Peripherals Sales Value (Million USD) by Type (2015-2026) Figure Global Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2026) Figure Global Gaming Peripherals Sales Value Market Share (%) by Type (2019-2020) Table Global Gaming Peripherals Sales (K Unit) by Application (2015-2026) Table China Gaming Peripherals Sales (K Unit) of Major Company (2015-2020) Table China Gaming Peripherals Sales Market Share of Major Company (2015-2020) Table China Gaming Peripherals Sales Value (Million USD) of Major Company (2015-2020) Figure China Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2020) Table China Gaming Peripherals Sales Value Share of Major Company (2015-2020) Table China Gaming Peripherals Price (USD/Unit), by Type (2019-2020) Table China Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure China Gaming Peripherals Sales (Unit) by Type (2015-2026) Table EU Gaming Peripherals Sales (K Unit) of Major Company (2015-2020) Table EU Gaming Peripherals Sales Market Share of Major Company (2015-2020) Table EU Gaming Peripherals Sales Value (Million USD) of Major Company (2015-2020) Figure EU Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2020) Table EU Gaming Peripherals Sales Value Share of Major Company (2015-2020) Table EU Gaming Peripherals Price (USD/Unit), by Type (2019-2020) Table EU Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure EU Gaming Peripherals Sales (Unit) by Type (2015-2026) Table USA Gaming Peripherals Sales (K Unit) of Major Company (2015-2020) Table USA Gaming Peripherals Sales Market Share of Major Company (2015-2020) Table USA Gaming Peripherals Sales Value (Million USD) of Major Company (2015-2020) Figure USA Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2020) Table USA Gaming Peripherals Sales Value Share of Major Company (2015-2020) Table USA Gaming Peripherals Price (USD/Unit), by Type (2019-2020) Table USA Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure USA Gaming Peripherals Sales (Unit) by Type (2015-2026) Table Japan Gaming Peripherals Sales (K Unit) of Major Company (2015-2020) Table Japan Gaming Peripherals Sales Market Share of Major Company (2015-2020) Table Japan Gaming Peripherals Sales Value (Million USD) of Major Company (2015-2020) Figure Japan Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2020) Table Japan Gaming Peripherals Sales Value Share of Major Company (2015-2020) Table Japan Gaming Peripherals Price (USD/Unit), by Type (2019-2020) Table Japan Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure Japan Gaming Peripherals Sales (Unit) by Type (2015-2026) Table India Gaming Peripherals Sales (K Unit) of Major Company (2015-2020) Table India Gaming Peripherals Sales Market Share of Major Company (2015-2020) Table India Gaming Peripherals Sales Value (Million USD) of Major Company (2015-2020) Figure India Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2020) Table India Gaming Peripherals Sales Value Share of Major Company (2015-2020) Table India Gaming Peripherals Price (USD/Unit), by Type (2019-2020) Table India Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure India Gaming Peripherals Sales (Unit) by Type (2015-2026) Table Southeast Asia Gaming Peripherals Sales (K Unit) of Major Company (2015-2020) Table Southeast Asia Gaming Peripherals Sales Market Share of Major Company (2015-2020) Table Southeast Asia Gaming Peripherals Sales Value (Million USD) of Major Company (2015-2020) Figure Southeast Asia Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2020) Table Southeast Asia Gaming Peripherals Sales Value Share of Major Company (2015-2020) Table Southeast Asia Gaming Peripherals Price (USD/Unit), by Type (2019-2020) Table Southeast Asia Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure Southeast Asia Gaming Peripherals Sales (Unit) by Type (2015-2026) Table South America Gaming Peripherals Sales (K Unit) of Major Company (2015-2020) Table South America Gaming Peripherals Sales Market Share of Major Company (2015-2020) Table South America Gaming Peripherals Sales Value (Million USD) of Major Company (2015-2020) Figure South America Gaming Peripherals Sales Value (Million USD) and Growth Rate (2015-2020) Table South America Gaming Peripherals Sales Value Share of Major Company (2015-2020) Table South America Gaming Peripherals Price (USD/Unit), by Type (2019-2020) Table South America Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure South America Gaming Peripherals Sales (Unit) by Type (2015-2026) Figure Value Chain Structure of Gaming Peripherals Table Value Chain Table Key Suppliers of Raw Material/Components Table Key Downstream Customer in Each Application Field Table Industry News List of Gaming Peripherals Figure Cost Structure of Gaming Peripherals in 2020 Table Distributors/Traders List Table Regional Market Sales (K Unit) (2021-2026) Table Regional Market Sales Share (2021-2026) Figure Global Gaming Peripherals Sales (Unit), Growth Rate & Market Share (2021-2026) Table Regional Market Sales Value (Million USD) (2021-2026) Table Regional Market Sales Value Share (2021-2026) Figure Global Gaming Peripherals Sales Value (Million USD), Growth Rate & Market Share (2021-2026) Table ????Razer Profiles Table ????Razer Gaming Peripherals Product Introduction Table ????Razer Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Razer SWOT Analysis Table ????Corsair Profiles Table ????Corsair Gaming Peripherals Product Introduction Table ????Corsair Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Corsair SWOT Analysis Table ????A4TECH Profiles Table ????A4TECH Gaming Peripherals Product Introduction Table ????A4TECH Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????A4TECH SWOT Analysis Table ????Logitech Profiles Table ????Logitech Gaming Peripherals Product Introduction Table ????Logitech Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Logitech SWOT Analysis Table ????RAPOO Profiles Table ????RAPOO Gaming Peripherals Product Introduction Table ????RAPOO Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????RAPOO SWOT Analysis Table ????Genius(KYE Systems Corp) Profiles Table ????Genius(KYE Systems Corp) Gaming Peripherals Product Introduction Table ????Genius(KYE Systems Corp) Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Genius(KYE Systems Corp) SWOT Analysis Table ????SteelSeries Profiles Table ????SteelSeries Gaming Peripherals Product Introduction Table ????SteelSeries Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????SteelSeries SWOT Analysis Table ????MADCATZ Profiles Table ????MADCATZ Gaming Peripherals Product Introduction Table ????MADCATZ Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????MADCATZ SWOT Analysis Table ????Roccat Profiles Table ????Roccat Gaming Peripherals Product Introduction Table ????Roccat Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Roccat SWOT Analysis Table ????Mionix Profiles Table ????Mionix Gaming Peripherals Product Introduction Table ????Mionix Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Mionix SWOT Analysis Table ????COUGAR Profiles Table ????COUGAR Gaming Peripherals Product Introduction Table ????COUGAR Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????COUGAR SWOT Analysis Table ????AZio Profiles Table ????AZio Gaming Peripherals Product Introduction Table ????AZio Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????AZio SWOT Analysis Table ????Creative Technology Profiles Table ????Creative Technology Gaming Peripherals Product Introduction Table ????Creative Technology Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Creative Technology SWOT Analysis Table ????Gioteck Profiles Table ????Gioteck Gaming Peripherals Product Introduction Table ????Gioteck Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Gioteck SWOT Analysis Table ????Jabra Profiles Table ????Jabra Gaming Peripherals Product Introduction Table ????Jabra Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Jabra SWOT Analysis Table ????Kingston Technology Profiles Table ????Kingston Technology Gaming Peripherals Product Introduction Table ????Kingston Technology Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Kingston Technology SWOT Analysis Table ????Microsoft Profiles Table ????Microsoft Gaming Peripherals Product Introduction Table ????Microsoft Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Microsoft SWOT Analysis Table ????Plantronics Profiles Table ????Plantronics Gaming Peripherals Product Introduction Table ????Plantronics Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Plantronics SWOT Analysis Table ????Sennheiser electronic Profiles Table ????Sennheiser electronic Gaming Peripherals Product Introduction Table ????Sennheiser electronic Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Sennheiser electronic SWOT Analysis Table ????Sentey Profiles Table ????Sentey Gaming Peripherals Product Introduction Table ????Sentey Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Sentey SWOT Analysis Table ????Sharkoon Technologies Profiles Table ????Sharkoon Technologies Gaming Peripherals Product Introduction Table ????Sharkoon Technologies Gaming Peripherals Sales (Unit), Sales Value (Million USD), Price (USD/Unit) and Gross Profit (2015-2020) Figure ????Sharkoon Technologies SWOT Analysis Table ????Shure Profiles Table ????Skullcandy Profiles Table ????Sony Profiles Table ????Thrustmaster Profiles Table ????Thermaltake Profiles Table ????Turtle Beach Profiles Table ????Market Driver Profiles

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